These views don’t display the entire climb – just the nearby portions. Map: the right side of your screen is mostly taken up by a map element which includes a profile and overhead view.Progress Meter: at the bottom-left, just below the Portal Sections box, sits this new element which displays an overall progress % meter for the climb, as well as how far you’ve ridden and how far you’ve climbed compared to the climb’s overall distance and elevation.If you’ve already ridden that section before, your PR time will be displayed as you ride each section, so you can compete with your previous effort. Portal Sections: the climb is divided into 10 equidistance sections, and your data (average HR, average power, and section time) is tracked for each.Zwift has implemented Climb Portal-specific HUD elements which you’ll see as long as you’re climbing within the portal. Ride through the Portal at the bottom of your descent and you’ll find yourself back in your starting world. While descending, the sky and road turn to cooler colors, encouraging you to spin those legs out as you enjoy the descent and the animated constellations above. Ride through the finishing arch and begin your descent, and the environment changes. Once you reach the top, a summary of your climb will show on screen as you ride the small ring road that loops you around to start your descent. Floating text and geometric shapes help fill the air and give you a feeling of movement, while the 10 equidistant portal section arches give you a goal up the road to work toward. (It’s called a “portal”, after all!) If you have HoloReplay(s) enabled, they will also show up if you’ve already completed this climb in the past 90 days.Īs you climb, the road changes color based on gradient. Other riders are visible on the climb, and in an unexpected twist, you’ll see everyone who is currently on the climb, whether they entered it from France or Watopia. Once you’re through the Portal, your climb begins! You’ll ride a short lead-in before going through the Climb Portal, which is labeled with your selected climb. While France’s Climb Portal is reachable via a left-hand turn toward Mont Saint-Michel when traveling the main loop clockwise: Watopia’s Climb Portal is reachable via the Volcano Circuit: You can also access the Climb Portals by navigating to them during your free ride. These can be accessed from the routes menu, which lists the day’s featured climb as an option. The Climb Portal Experienceīoth Watopia and France each have Climb Portals. Why this design choice? Simple: it allows Zwift to quickly add new climbs to the game with no custom artwork required. Its most noticeable quality is the “gamified” appearance of the roads, which are colored to match the gradient, with no surrounding real-life environmental visuals. Zwift’s Climb Portal provides easy access to a rotating schedule of GPS-accurate virtual versions of famous real-life climbs. Here’s a complete look at how the new Climb Portal works. And new world-spanning wizardry (more on that later). Zwift’s Climb Portal has just gone live, and it’s got a lot of new stuff worth talking about! New climbs.
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